Breaking Down The Behringer WING Routing
This routing is easier for me to separate it just like Behringer did using Input Sources & Destinations. This will also work with the X/M Series Mixers as well. There are two sections. Inputs & Outputs. We have 11 input sources. The WingLive Expansion Card & Module are not active and can not be selected AFAIK.
The AoIP module upgrades the Ethernet ports with optional 64 channel audio in and out to Audinate Dante and Waves SoundGrid networks. The Companion module controls the WING console series and receives updates from the console when something changes and only supports one subscription at a time.
These 11 input sources are Local, Aux In, AES/EBU, Oscillator, AES50 A, AES50 B, AES50 C, ST Connect (Stage Connect), USB Audio (from your computer), USB Player (where you put your thumb drive) and User Signal. Let’s break it down.
- Local. This is the physical inputs on the mixer itself.
- Aux In. The WING Rack does not have ¼ inch auxiliary inputs or outputs. However, if you have a X32 Rack you can route those aux-ins to the WING Rack.
- AES/EBU. AES/EBU is a digital audio transfer protocol used to transmit high-quality audio signals between different audio devices, such as digital mixing consoles, amplifiers, and other audio signal processors. AES = Audio Engineering Society and EBU = European Broadcasting Union. The AES3 standard, which defines the AES connection, is widely accepted in the audio industry. This means that equipment from various manufacturers can seamlessly connect using AES, promoting interoperability.
- Oscillator. The oscillator in the Behringer Wing functions as a signal generator that produces a variety of audio waveforms. This can be useful for generating test tones, feeding signals for system calibration, or creating effects.
- AES50 A, B & C. AES50 is a networking protocol developed by the Audio Engineering Society (AES) that is used for high-speed digital audio transport over standard Ethernet cables. Specifically, an AES50 port is a type of connection that facilitates the transmission of multiple channels of audio data between devices using this protocol. We have three AES50 Ports which can provide 144 channels of full-duplex I/O.
- ST Connect. (Stage Connect). The Behringer Wing mixing console uses StageConnect, a technology that allows users to send up to 32 channels of audio over a single XLR cable. It’s recommended to use a data cable, AES, or DMX style cable because it’s data driven instead of analog. StageConnect can be used for recording and broadcast, touring, live sound, and hospitality. You can use the DN4816U to connect your computer to the Behringer Wing’s StageConnect and send 32 outputs from your computer to the Wing.
- USB Audio. This is where you can bring in backing, cue or click tracks from your computer, smartphone or tablets.
- USB Player. This is the 4 track built in USB Recorder.
- User Signal. The “user signal” function on the Behringer WING digital mixer is a flexible feature designed to enhance the routing and management of audio signals within the mixer. It allows users to assign and control audio signals from various sources in a customized manner, enabling greater flexibility for live sound, studio recording, and other applications.
As you can see, it can start to get very complicated & overwhelming if you are not up to speed with this input routing.
Lets look at our nine output sources.
- Local. This is the physical output on the mixer itself.
- Aux Outs. The WING Rack does not have ¼ inch auxiliary outputs.
- AES/EBU.
- AES50 A, B & C.
- ST Connect. (Stage Connect). The Behringer Wing mixing console uses StageConnect, a technology that allows users to send up to 32 channels of audio over a single XLR cable.
- USB Audio. This is where you can bring in backing, cue or click tracks from your computer, smartphone or tablets.
- USB Player. This is the built in 4 track USB Recorder.
- User Signal. The “user signal” function on the Behringer WING digital mixer is a flexible feature designed to enhance the routing and management of audio signals within the mixer. It allows users to assign and control audio signals from various sources in a customized manner, enabling greater flexibility for live sound, studio recording, and other applications.
Now that we know what we have to work with, all we need to do is tear every I/O option down to the bare bones. Once we do that, it’s a POC baby! Please stay tuned for the next post/slice concerning this issue! Humble, Dana.